This game made for a class project over the course of two weeks, with a focus on designing a 2D level layout to combine various platforming mechanics. Changes were made after collecting feedback from being showcased multiple times at the Advanced Computing Center for the Arts and Design Open House.

Move: WASD

Jump/Grapple/Wall Jump: Space



Comments

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the leg animations are really fun, i feel like the platforming would translate to true 3D really well